Peter Pavlov

Full-stack Developer

I love coding and problem solving. I have 6+ years of experience in the web development sector and over 5 years experience in Game Dev. Love working on both server and client side. I'm specialized in Django and Tornado development. Most of my experience was focused on development of high load, huge and scalable projects.

Web Development Back-end Agile Python Django Tornado aiohttp Gevent Celery SQL Javascript REST API Front-end AngularJS Vue.js Redis Memcached MySQL PostgreSQL MongoDB OrientDB Big Data Unreal Engine Machine learning C++ Algorithms Git Subversion

Education & Certifications

Technology Expertise

  • Python, 6 years
  • Django, 6 years
  • SQL, 10 years
  • Redis, 5 years
  • Big Data, 2 years
  • MongoDB, 2 years

Testimonials

Peter worked well for a quick project. Communicating with him and the Pypie team was easy and fast.

Oren Gampel | Chief Technical Officer @ Epiphyte
https://www.linkedin.com/in/orengampel

Work History

  • Core Developer @ Crossmob

    Developing a high load distributed service hosted on Amazon AWS (EC2, S3), based on Django, Python, Redis, MySQL Twisted, Celery, gevent and a little bit Lua on top of Nginx for lower level networking.

    Python Django Javascript AWS MongoDB Redis

  • Front-end Developer @ Epiphyte

    US-based crypto-currency startup Epiphyte.

    Developing an api-client and admin page based on AngularJS and Bootstrap.

    AngularJS JavaScript AngularJS Flask

  • Backend Developer @ Virtual Cloud

    Heep will show you your content from all your clouds in one virtual container.

    Developing a high load distributed service based on OpenStack, Python, Redis, RabbitMQ, MySQL and gevent.

    High load Python OpenStack Redis RabbitMQ Lua Redis AWS

  • Team leader @ SZoneOnline by CTS Games

    SZoneOnline is MMO 3D-shooter game.

    Team management, interviews, training junior developers. Architecture of game mechanics. Programming game logic.

    Architecture Team management Training developers Game Development Client-Server High load Distributed Computation

  • Game Developer @ SZoneOnline by CTS Games

    SZoneOnline is MMO 3D-shooter game.

    Programming game logic, bidding system, space/instance generation system, game designer's tools, additional gameplay mechanics (capturing bases, quest related logic).

    Python C# MySQL Game Development Client-Server High load Distributed Computation